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DISCO
INVIERNO
Disco Inviernossa tutkin rinnakkaisten todellisuuksien, muistojen ja nostalgisen estetiikan välisiä suhteita. Savolainen tonkka kimaltaa kutsuen, mutta tahtilajina on uuvuttavan hitaan talven kankeus ja levollisuus. Huone on muisto ajasta, jossa en koskaan elänyt ja maaseudulta löydetyissä esineissä uinuvat tunteet, jotka haluaisimme tuntea.
Viisikymmentä vuotta sitten elettiin diskon kulta-aikaa - Amerikassa. Tuon syksyn “Disco Inferno” kasvoi Saturday Night Fever -leffan soundtrackin jättisuosion myötä koko aikakauden kulmakiveksi. Vietnamin sodan, öljykriisin ja kovan työttömyyden lamaannuttamille mustille ja queer-vähemmistöille diskot tarjosivat urbaanin lohdun ja itseilmaisun äänen - tanssin vapauttavan soihdun pimeyteen. Saman ajan Suomessa paettiin lähinnä maalta kaupunkeihin. Lavatanssien jälkeen tuuperruttiin alkoholiin ja sydäntauteihin. Diskon glamour, spektaakkelit ja poliittisuus loistivat ainoastaan poissaolollaan.
Viisikymmentä vuotta sitten elettiin diskon kulta-aikaa - Amerikassa. Tuon syksyn “Disco Inferno” kasvoi Saturday Night Fever -leffan soundtrackin jättisuosion myötä koko aikakauden kulmakiveksi. Vietnamin sodan, öljykriisin ja kovan työttömyyden lamaannuttamille mustille ja queer-vähemmistöille diskot tarjosivat urbaanin lohdun ja itseilmaisun äänen - tanssin vapauttavan soihdun pimeyteen. Saman ajan Suomessa paettiin lähinnä maalta kaupunkeihin. Lavatanssien jälkeen tuuperruttiin alkoholiin ja sydäntauteihin. Diskon glamour, spektaakkelit ja poliittisuus loistivat ainoastaan poissaolollaan.
Fifty years ago, the golden age of disco was in full swing—in America. “Disco Inferno”, released that fall, grew into the cornerstone of an entire era, fueled by the massive success of the Saturday Night Fever soundtrack. For Black and queer minorities, crippled by the Vietnam War, the oil crisis, and high unemployment, discos offered urban solace and a voice for self-expression—a liberating torch of dance in the darkness. Meanwhile in Finland, escapism happened only from the countryside to the cities. Rural dance pavilion goers perished to heavy alcohol use and heart diseases. Reflected in the disco mirrors of the 70s was only the monoculture of Finland, not the politics or the glamour.
The alchemy of glass fascinates me.
It’s a process of sculpting light;
the refractions, the interplay of colors,
surfaces and curvature.
I design unique glass objects,
lumieres and tableware.
My works have been exhibited
by Finnish Museum of Glass,
Helsinki Design Week and
Glass Horizon competition in Germany.
→ Ask for bespoke glass designs
for your project
I’m available for all kinds
of photography commissions,
but portraits are my passion.
An inquiry into making creativity visible.
The series of portraits is a study
of the artistic minds of the gamut
of people who I’ve met over the years,
trying to capture a glimpse of
their artistry and personality.
All visuals are created in-camera,
with no post-effects or
computer-added layers.
How do you describe a nation? Your land?
How does the identity change over time?
What kind of perceptions we have of a place, when all the visuals are removed?
These are some of the questions I pondered together with the composers of the installation.
Timo Lassy, Elia Lombardini, Marko Nyberg, Ringa Manner, Lau Nau, Sasu Ripatti selected an intrquing location in Finland they wanted to introduce, and then created a journey of contemporary soundscapes in Finland.
The work travels well and it’s available for international installations.
Interview book.
What makes a great game designer?
How are successful games designed?
What kind of games designers play themselves?
Buy the book from
How are successful games designed?
What kind of games designers play themselves?
Buy the book from
Finland is recognized internationally as a power nation among game developers - punching well above its weight, when it comes to gaming successes.
Written by Konsta Klemetti and Harro Grönberg, this book tells the lessons Finland trailblazing game designers have learned while creating an amazing array of world class gaming success stories ranging from Angry Birds to Clash of Clans and Clash Royale to Max Payne.
Written by Konsta Klemetti and Harro Grönberg, this book tells the lessons Finland trailblazing game designers have learned while creating an amazing array of world class gaming success stories ranging from Angry Birds to Clash of Clans and Clash Royale to Max Payne.